

Unfortunately it isn't very smart and you have to know the exact price you want for each group, etc.Īnother option for pricing sources is to use a pricing source that is somewhat "dynamic" meaning that it can change for each item in a group. This is the most simple pricing source there is. You can also leave off the copper and/or silver amounts if you want and simply enter: If I wanted a pricing source of 295g 45s 76c I would enter: To enter a specific gold amount as a pricing source you simply type the gold, silver and copper amounts in the following format: XXgXXsXXc. Let's start with a simple pricing source: a gold amount.

This gives the benefit of also allowing you to do auctioning across multiple servers easily without having to scan each one. Using The Undermine Journal GE addon also has the advantage of being able to be used without ever having to scan the auction house. While it may not be perfect for very specific markets like gems or glyphs that can vary from server to server, for general pricing I think it works well most of the time. In other words the addon provides a fairly good price across all servers. It obtains its pricing information by scanning the auction house of all the servers and calculates a Market and Median price for each item. The Undermine Journal GE addon is an addon produced by The Undermine Journal that calculates a "Market" price (aka "Mean" or "Average") as well as a "Median" (or middle) price for all the items in the game that it has seen on the auction house. (If you plan to use any of our pricing sources that include "TUJGEMedian" you have to have The Undermine Journal GE addon installed before hand.) I utilize The Undermine Journal GE addon in many of my own pricing sources. This page lists all the ways you can build a pricing source as well as the proper syntax you need to use.) (A good place to go to look for pricing source examples is TradeSkillMaster's CustomPrice page. To enter a pricing source you simply type the source formula into any entry field in a TradeSkillMaster Operation that asks for a price (like an Auctioning or Shopping Operation.
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This can provide some barriers to entry for people who might not have written one before but on the plus side provide much more flexibility. In TradeSkillMaster 2.0 custom pricing sources must be typed out. These were handled with a drop-down menu next to the old Category/Group Overrides. In TradeSkillMaster 1.0 you had a few options for ways to use something other than a simple gold amount ("295g" for example). Once you get the hang of writing a rricing source the possibilities are nearly endless. These prices can be used for things like sell prices in an Auctioning Operation or buy prices in a Shopping Operation. In its most simple form you can think of a Pricing Source as a little "math formula" or "computer program" that determines a price.

In TradeSkillMaster 2.0 the creators included a bunch of new ways for TradeSkillMaster to calculate and determine pricing. To start off a little bit of explanation is in order. Head past the jump for explanations of some of our most-used pricing sources. TradeSkillMaster Custom Pricing Sources can be a bit complicated so today I thought I would share a few of my favorites as well as explain them thoroughly.
